Circuit Simulation
Back to Electronics hub GlossaryThis is the Circuit simulation area of the course — how to use simulation software to design a circuit, test it on screen and find faults before you build it for real. The electrical theory, including logic gates and IC pin-outs, is in the six theory topics on the Electronics hub.
What is simulation software?
- Simulation software (such as Yenka and the on-site simulators) models a circuit on screen: you place components, wire them together and the software calculates how it behaves.
- You can read voltages and currents with virtual meters, view waveforms on a virtual oscilloscope, and switch inputs — all without any real parts.
Why simulate before you build?
- Cheaper & safer — no components are wasted and nothing is damaged while you experiment.
- Faster — change a value or a connection in seconds and see the effect immediately.
- Test the design — confirm it behaves as intended and measure voltages, currents and waveforms safely on screen.
- Find faults early — a printout or layout from the simulator shows up mistakes before any soldering.
I simulated the circuit first because _______.
It also means _______.
See example reasons
Give two reasons an engineer simulates a circuit before constructing it.
Answer
When to simulate
- At the design stage, and always before construction.
- Whenever you change a component value and want to see the effect (e.g. a different resistor or capacitor).
- To investigate how a circuit behaves — resistor networks, logic, and timing such as a 555 astable.
You have a working design but want to make an LED flash faster. State how simulation helps before you rebuild the circuit.
Answer
How to use it
A simple loop you can follow with any simulator:
- Build the design — place the components and wire them up.
- Run it — power the circuit and switch the inputs.
- Take measurements — virtual voltmeter, ammeter and oscilloscope.
- Compare with the expected result from your calculations.
- Refine — change values or connections and run again until it works.
After building a circuit in the simulator, you measure 0 V where you expected 9 V. State the next two things you would do.
Answer
Designing a system: input → process → output
Before simulating, sketch the design as three stages and choose a sub-system for each block. Identifying the stages also makes fault-finding easier.
A system is built from three stages: an senses the surroundings, a decides what to do, and an does the job. Simulating first lets you find faults you build the real circuit.
A circuit sounds a buzzer when it gets too hot. Identify a suitable input, process and output sub-system.
Answer
Fault-finding from a simulation printout
Compare the voltages shown at the marked test points with what you expect, and check each part against the design. Common faults are:
- Wrong supply voltage set on the source.
- Wrong resistor value (or wrong colour code / BS1852 entered).
- Wrong orientation of a polarised part — diode, LED, electrolytic capacitor or transistor put in the wrong way round.
- Wrong IC pin connection — e.g. a 555 (or logic-gate) pin wired to the wrong place. Check it against the pin-out reference.
A simulated lamp circuit does not work. Checking the test points against the design, the printout should show a 6 V supply, a 470 Ω resistor and a forward-biased LED, but instead shows: a 9 V supply, a 47 Ω resistor, and the LED arrow pointing at the + rail. Identify the three errors and the fix for each.
Answer
Costing a build from component codes
Once a design works in the simulator you cost it from a parts list — each component's order code, pack quantity and pack price — to work out the total build cost. Real builds are rarely one-offs: here we cost the parts to make a class batch of 100 prototypes, which is why components are bought in packs.
Get prices and order codes from a supplier's online catalogue. The three used in Scottish schools are:
Resistors: always order 0.25 W carbon-film resistors — they suit every National 5 circuit and are sold in bags of 100 for about £1.10, so buying 100 prototypes' worth costs barely more than buying one.
| Component | Supplier | Order code | Description | Pack qty | Pack price |
|---|---|---|---|---|---|
| Resistor 1 kΩ 0.25 W carbon film | Rapid | 62-0356 | 0.25 W ±5% CF, 250 V | 100 | £1.10 |
| Resistor 10 kΩ 0.25 W carbon film | Rapid | 62-0394 | 0.25 W ±5% CF, 250 V | 100 | £1.10 |
| Red LED 5 mm | Kitronik | 3520 | 5 mm, 2.0 V fwd, 20 mA | 100 | £6.00 |
| Electrolytic cap 100 µF 25 V | RS | 711-1418 | radial, 25 V, ±20% | 100 | £8.50 |
| BC548 NPN transistor | Rapid | 81-0030 | 45 V, 100 mA, TO-92 | 100 | £6.00 |
| 555 timer IC (DIP-8) | Kitronik | 2452 | NE555, 4.5–15 V | 10 | £2.50 |
Example codes and prices only — always check the supplier's live catalogue before ordering.
Each prototype uses 3 resistors, 1 red LED and one 555 timer. Using the packs above, work out the cost of the resistor, LED and 555 packs needed to build 100 prototypes.
Answer
🔧 Simulation tools
Open the on-site simulators to design and test circuits.
The Operator — design the system
For each brief, choose an input, a process and an output sub-system that work together. Satisfy all three briefs to earn the 🎛️ The Operator badge.
Check your understanding
Answer the multiple-choice questions, then mark yourself with the RAG self-check.
RAG self-check
Tap Red / Amber / Green for how confident you feel.